idTech4A++ (f-droid version)

idTech4A++ (f-droid version)

com.karin.idTech4Amm

• Updated: Apr 02, 2026

Description

idTech4A++ is idTech game runtime environment for Android. Support DOOM III/Quake 4/Prey(2006)/DOOM3 BFG/Quake 1/Quake 2/Quake 3/Return to Castle Wolfenstein/The Dark Mod/GZDOOM/Wolfenstein: Enemy Territory/RealRTCW/FTEQW/STAR WARS™ Jedi Knight/Serious Sam Classic/Xash3D 1. Putting your PC game data(external folder) to launcher setting `Game working directory`(default `/sdcard/diii4a`). 2. Click left icon or right game name text of launcher status bar for choosing game, and select game mod in tab `GENERAL`'s `Game`. 3. Finally `START GAME`. Feature: multi-threading renderer pure soft shadow with shadow-mapping wide-character language translation support global illumination rendering translucent/soft stencil shadow Phong/Blinn-phong/PBR/no-lighting rendering OpenGLES2.0/OpenGLES3.0 OpenAL(soft) and EFX Reverb Standalone game directory: Because more support games, it cause all game mods data directory put on a shared folder, them maybe have same name, and diffcult to view/manage. So application default enable `Standalone game directory` since version 1.1.0harmattan57, and you can also disable it on launcher settings. If enable `Standalone game directory`, game data directory should put on `Standalone game directory` itself(e.g.). Games of `Standalone game directory` and folder name: DOOM III: doom3/ Quake 4: quake4/ Prey(2006): prey/ Quake I: quake1/ Quake II: quake2/ Quake III: quake3/ Return to Castle Wolfenstein: rtcw/ DOOM 3 BFG: doom3bfg/ Wolfenstein - Enemy Territory: etw/ RealRTCW: realrtcw/ STAR WARS™ Jedi Knight - Jedi Academy™: openja/ STAR WARS™ Jedi Knight II - Jedi Outcast™: openjo/ Games of always force `Standalone game directory`: The Dark Mod: darkmod/ GZDOOM: gzdoom/ FTEQW: fteqw/ Serious Sam Classic - The First Encounter: serioussamtfe/ Serious Sam Classic - The Second Encounter: serioussamtse/ Xash3D: xash3d/ Folder name of games/mods: DOOM III: base/ DOOM3 - Resurrection of Evil: d3xp/ DOOM3 - The lost mission: d3le/ Classic DOOM3: cdoom/ Rivensin: rivensin/ Hardcorps: hardcorps/ Stupid Angry Bot(a7x): sabot/ Overthinked DooM^3: overthinked/ Fragging Free: fraggingfree/ HeXen - Edge of Chaos: hexeneoc/ LibreCoop: librecoop/ LibreCoop - D3XP: librecoopxp/ Perfected Doom 3: perfected/ Perfected Doom 3 - RoE: perfected_roe/ Doom 3 - Phobos: tfphobos/ Quake IV: q4base/ Hardqore: hardqore/ Prey(2006): preybase/ Quake I: darkplaces/id1/ Quake II: baseq2/ Quake III Arena: baseq3/ Quake III Team Arena: missionpack/ Return to Castle Wolfenstein: main/ The Dark Mod: darkmod/ DOOM 3 BFG: base/ GZDOOM: gzdoom/ Wolfenstein - Enemy Territory: etmain/ RealRTCW: Main/ FTEQW-Quake I: id1/ FTEQW-Quake II: baseq2/ FTEQW-Quake III: baseq3/ FTEQW-HeXen II: data1/ FTEQW-FreeHL: valve/ FTEQW-FreeCS: cstrike/ STAR WARS™ Jedi Knight - Jedi Academy™: base/ STAR WARS™ Jedi Knight II - Jedi Outcast™: base/ Serious Sam Classic - The First Encounter: serioussamtfe/ Serious Sam Classic - The Second Encounter: serioussamtse/ Xash3D-HalfLife: valve/ Xash3D-Counter-Strike 1.6: cstrike/ Author: Karin License: GNU General Public License v3.0 only Issue Tracker Source Code Changelog Build Metadata Reproducibility Status

Version History

No versions available.