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Emulator Shaders 1.3.1

By Pixel Respawn LLC • February 21, 2026
Action Game Universal Native (Java/Kotlin) 37.43 KB
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File Information

Package Namecom.fastemulator.shaderpack
Version Name1.3.1
Version Code7
ArchitectureUniversal
Min Android VersionAndroid 16 (API 36)
FrameworkNative (Java/Kotlin)
File Size37.43 KB
Signature (SHA1)DD13DD18B1080BBA7156745439AEFEBEF1D734C7
File Hash (SHA256)198aecfdaf13d92f442d98692dd046bfa698321c5d663c17fd59f49f44b4970d

What's New

From version
1.3.0
:
Added 'GBA color' shader that replicates the LCD dynamics of a real GBA

App Description

This is a pack of shaders for old-school video game emulators. Copyrights are held by the respective authors.

*NOTE*: This is not a standalone game or emulator. You will not even get an icon in the Android launcher after it is installed. Instead it works as an add-on to compatible emulators.

Most of the shaders are converted from the work of their original authors, in order to make them work on GLES 2.0. Shader files are based on the higan XML shader format version 1.0, with slight changes and enhancements. The format itself is quite straight-forward.

Following shaders are currently included:

• hq2x/hq4x

• 2xBR/4xBR

• LCD3x

• Quilez

• Scanlines

• Motion blur

• GBA color

• Grayscale

Source code is available at

code.google.com/p/emulator-shaders/

Welcome contributing new shaders to the project! In the meantime, we would also like to see more compatible emulators in the future!
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Other Variants

This release has multiple variants (e.g. diff architectures).

Universal
Developer

Name: Pixel Respawn LLC

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